// Model 
//  FBPagesModel.h
@interface FBPagesModel : NSObject
@property (nonatomic, strong) NSString *access_token;
@property (nonatomic, strong) NSString *category;
@property (nonatomic, strong) NSString *pageId;
@property (nonatomic, strong) NSString *name;
@property (nonatomic, strong) NSArray *perms;
- (id)initWithDictionary:(NSDictionary *)dictionary;
//  FBPagesModel.m
#import "FBPagesModel.h"
@implementation FBPagesModel
- (id)initWithDictionary:(NSDictionary *)dictionary {
    if (self = [super init]) {
        self.access_token = [dictionary objectForKey:@"access_token"];
        self.category     = [dictionary objectForKey:@"category"];
        self.pageId       = [dictionary objectForKey:@"id"];
        self.name         = [dictionary objectForKey:@"name"];
    }
    return self;
}
@end
// Uploader 
FBPagesModel *pageModel =  ....
Facebook *fb = [Facebook new];
[fb setAccessToken:pageModel.access_token];
ALAsset *asset =  ... // localMedia asset;
        UIImage *largeImage = [self imageForAsset:asset];
        // Capture a photo via file upload as multipart/form-data then use the source parameter:
        NSDictionary *params = [NSDictionary dictionaryWithObjectsAndKeys:
                                largeImage, @"source", nil];
        NSLog(@"Params ->  \n %@", params);
        /* make the API call */
NSString *graphPath = [NSString stringWithFormat:@"/%@/photos", pageModel.pageId];
[FBRequestConnection startWithGraphPath:graphPath
                                     parameters:params
                                     HTTPMethod:@"POST"
                              completionHandler:^(FBRequestConnection *connection, id result, NSError *error) {
                                  /* handle the result */
                                  if (!error) {
                                      NSLog(@"Uploaded to Page \n %@", result);
                                  } else {
                                      NSLog(@"Error posing on FB page \n %@", error);
                                  }
                              }];
- (UIImage *)imageForAsset:(ALAsset*)asset {
    ALAssetRepresentation * representation = [asset defaultRepresentation];
    CGImageRef image = [representation fullResolutionImage];
    UIImageOrientation orientation = (UIImageOrientation)[representation orientation];
    CGFloat scale = [representation scale];
    return [UIImage imageWithCGImage:image scale:scale orientation:orientation];
}
