Sunday, December 15, 2013
Monday, December 9, 2013
Core Data Model Objects using Mogenerator
Download Mogenerator at http://rentzsch.github.io/mogenerator/
Download mogenerator 1.27or install via homebrew:$ brew install mogeneratorupgrading using homebrew:$ brew update && brew upgrade mogenerator
Terminal
mogenerator --model CoreData/Model.xcdatamodeld/Model.xcdatamodel --output-dir Model/Mogenerator --template-var arc=true
XCode
1. Select your XCDataModeld
2. Editor --> Add Model Version
Projects --> Targets
Editor --> Add Build Phases
MODELS_DIR="BeerBrowser/DataModel"
DATA_MODEL_PACKAGE="$MODELS_DIR/Beers.xcdatamodeld"
CURRENT_VERSION=`/usr/libexec/PlistBuddy "$DATA_MODEL_PACKAGE/.xccurrentversion" -c 'print _XCCurrentVersionName'`
mogenerator --template-var arc=true --model "$DATA_MODEL_PACKAGE/$CURRENT_VERSION" --output-dir "$MODELS_DIR/"
Or Simply,
/usr/local/bin/mogenerator --model "${PROJECT_DIR}/KhabarSanchar/CoreData/Model.xcdatamodeld/Model.xcdatamodel" --output-dir "${PROJECT_DIR}/Model/Mogenerator" --template-var arc=true
Sources
Saturday, October 5, 2013
Passbook App Development for iOS
Passbook is a new technology introduced in iOS6 and be quite tricky technology at first to master.
But here are few link to tutorials and helps that I hope will ease your pain.
Server API Sevices :
http://www.passdock.com/passbook-coupon/walmart-sales-coupon
http://passkit.com/
Tutorials :
http://www.raywenderlich.com/20734/beginning-passbook-part-1
http://www.raywenderlich.com/20785/beginning-passbook-in-ios-6-part-22
http://blogs.captechconsulting.com/blog/jonathan-tang/ios-6-tutorial-integrating-passbook-your-applications
Github Open source Codes :
https://github.com/passslot/passslot-ios-sdk
Design Passbook :
https://create.passkit.com/
Apple Developer Site Links:
App Store Review Guidelines
Add to Passbook Badge
https://developer.apple.com/passbook/AddToPassbookBadgeGuidelines.pdf
Getting Started with Passbook on iOS 6
https://developer.apple.com/passbook/Getting_Started_with_Passbook.pdf
WWDC Videos:
https://developer.apple.com/wwdc/videos/?id=302
https://developer.apple.com/wwdc/videos/?id=303
https://developer.apple.com/videos/wwdc/2012/?id=301
https://developer.apple.com/videos/wwdc/2012/?id=309
Ebooks :
http://www.packtpub.com/passbook-applications-development-for-ios/book
Example Pass
But here are few link to tutorials and helps that I hope will ease your pain.
Server API Sevices :
http://www.passdock.com/passbook-coupon/walmart-sales-coupon
http://passkit.com/
Tutorials :
http://www.raywenderlich.com/20734/beginning-passbook-part-1
http://www.raywenderlich.com/20785/beginning-passbook-in-ios-6-part-22
http://blogs.captechconsulting.com/blog/jonathan-tang/ios-6-tutorial-integrating-passbook-your-applications
Github Open source Codes :
https://github.com/passslot/passslot-ios-sdk
Design Passbook :
https://create.passkit.com/
Apple Developer Site Links:
iOS: Using Passbook
http://support.apple.com/kb/HT5483?viewlocale=en_US&locale=en_US
Passbook FAQ
https://developer.apple.com/library/ios/technotes/tn2302/_index.htmlApp Store Review Guidelines
23. Passbook
- 23.1
Passbook Passes can be used to make or receive payments, transmit offers or offer identification (such as movie tickets, airline tickets, coupons and reward offers). Other uses may result in the rejection of the App and the revocation of Passbook credentials - 23.2
Passes must include valid contact information from the issuer of the pass or the App will be rejected and Passbook credentials may be revoked - 23.3
Passes must be signed by the entity that will be distributing the pass under its own name, trademark, or brand or the App will be rejected and Passbook credentials may be revoked
Add to Passbook Badge
https://developer.apple.com/passbook/AddToPassbookBadgeGuidelines.pdf
Getting Started with Passbook on iOS 6
https://developer.apple.com/passbook/Getting_Started_with_Passbook.pdf
WWDC Videos:
https://developer.apple.com/wwdc/videos/?id=302
https://developer.apple.com/wwdc/videos/?id=303
https://developer.apple.com/videos/wwdc/2012/?id=301
https://developer.apple.com/videos/wwdc/2012/?id=309
Ebooks :
http://www.packtpub.com/passbook-applications-development-for-ios/book
Example Pass
Saturday, September 28, 2013
C++ beginers code for Objective-C Developers using XCode
Problem 1: Using CPP code show the use of If…Then…Else statement-using user input values.
Code
//
// main.cpp
// Hello World CPP
//
// Created by Bishal
Ghimire on 9/19/13.
// Copyright (c) 2013
Bishal Ghimire. All rights reserved.
//
#include <iostream>
using namespace std;
/**
IF then else function
for using user input values
*/
int main(int argc, const char * argv[]) {
int inputAge;
std::cout << "Input
You Age, !\n";
cin >>
inputAge;
if (inputAge
>= 18) {
cout << "You
can Vote ! \n";
}
else if (inputAge
< 18) {
cout << "You
can NOT vote ! \n";
}
return 0;
}
Output
$ g++ main.cpp
$ ./a.out
Input You Age, !
29
You can Vote !
Problem 2: Using functions show how you can swipe variables using call by reference.
Code
/**
Function to swipe two
variables using third temp value
*/
void swap(int *u, int *v) {
int temp;
temp = *u;
*u = *v;
*v = temp;
return;
}
int main(int argc, const char * argv[]) {
int firstValue;
cout<<"Input
First Value \n";
cin >>
firstValue;
int secondValue;
cout<<"Input
Second Value \n";
cin >>
secondValue;
swap(firstValue,
secondValue);
cout<<"First
Value and Second Value after they are Swaped \n";
cout << "1st =
" << firstValue << "\n2nd = " <<
secondValue;
cout<<"\n";
return 0;
}
Output
$ g++ main.cpp
$ ./a.out
Input First Value
12
Input Second Value
34
First Value and Second Value after they are Swaped
1st = 34
2nd = 12
Problem 3: Demonstrate the use of functional overloading in CPP (C++)
Code
/**
functionOverLoading.cpp
*/
#include "functionOverLoading.h"
using namespace std;
#define pi 3.141
/**
Function overloading
*/
class fxn {
public:
void area(int); // circle
void area(int, int); // rectangle
void area(int, int, int); // triangle
};
void fxn::area(int a) {
cout<<"Area
of Circle: "<<pi*a*a;
cout<<"\n";
}
void fxn::area(int a, int b) {
cout<<"Area
of rectangle: "<<a*b;
cout<<"\n";
}
void fxn::area(int a, int b, int c) {
// cout<<"Area
of triangle: "<<a*b*c;
cout<<"\n";
}
typedef enum ChoiceType
{
choiceCircle = 1,
choiceRectangle,
choiceTriangle,
choiceExit
} ChoiceType;
int main(int argc, const char * argv[]) {
int choice;
int radius;
int length;
int breath;
int sideA, sideB,
sideC;
fxn object;
cout<<"\n\t\tFunction
Overloading";
cout<<"\n 1.
Area of Circle \n 2. Area of Rectangle \n 3. Area of Triangle \n 4. Exit \n
";
cout<<"Enter
your Choice:";
cin>>choice;
switch (choice) {
case choiceCircle:
cout<<"Enter
Radious of the Circle:";
cin>>radius;
object.area(radius);
break;
case choiceRectangle:
cout<<"Enter
Sides of Rectangle:";
cin>>length>>breath;
object.area(length,
breath);
break;
case choiceTriangle:
cout<<"Enter
Sides of triangle:";
cin>>sideA>>sideB>>sideC;
object.area(sideA, sideB,
sideC);
break;
case choiceExit:
exit(0);
break;
default:
break;
}
return 0;
}
Output
$g++ functionOverLoading.cpp –o functionOverLoading
$ ./functionOverLoading
Function Overloading
1. Area of Circle
2. Area of Rectangle
3. Area of Triangle
4. Exit
Enter your Choice:1
Enter Radious of the Circle:10
Area of Circle: 314.1
$ ./functionOverLoading
Function
Overloading
1. Area of Circle
2. Area of Rectangle
3. Area of Triangle
4. Exit
Enter your Choice:2
Enter Sides of Rectangle:10 12
Area of rectangle: 120
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